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ARRAY JUMPER

-  Developed a game where the player controls  John,  a brave adventurer on a mission to complete  three levels.
-  Designed mechanics where John moves from the first block to the last while avoiding obstacles.
- Focused on utilizing 1D arrays for game logic and data management.
- Applied MVC design pattern and Service Locator for structured and scalable code architecture
Controls
- Move left or right using the arrow keys.
- Press and hold spacebar along with an arrow key to make John jump over a specific number of blocks, determined by the block he is currently on.
- Objective: Avoid obstacles! Landing on an obstacle will cost John a life and reset his position to the first block.
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