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Ellen The Explorer (Unity)
This is a 2D platformer game where players navigate through challenging levels.
- The game features four levels, with Level 1 unlocked and the remaining three locked.
- Players start with three lives in each level.
- Movement controls include arrow keys or A&D keys for navigation, the space bar for jumping, and the C key for crouching.
- The game restarts if the player falls.
- The objective is to collect keys and reach the end with the highest score.
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Implemented:
-Player movement mechanics
-Physics interactions
-Enemy AI behaviors using raycasting and collision detection
-2D animations utilizing sprites
-Level unlocking through the Singleton design pattern
-Scene management for multiple levels
-UI systems for the main menu, lobby, and gameplay screens
-Sound management techniques
-Tile maps and grids
-Collider implementations
-WebGL deployment
ks
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