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Inventory System (C#)(Unity)
Inventory System Project (One Piece Theme) – Outscal Module Assessment
Developed a fully functional inventory system from scratch, inspired by One Piece, featuring dynamic item management, buying/selling mechanics, and resource gathering.
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Implemented Scriptable Objects for flexible item attributes.
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Used MVC Pattern for scalable shop & player inventory.
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Applied Dependency Injection & Observer Pattern for efficient communication and real-time updates.
Designed for modularity, maintainability, and clean architecture using industry-standard design patterns.
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