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Jumping Jack (Unity)

This is a Unity project where the player tries to avoid the obstacles by jumping over them.
Gameplay

 Game Mechanics:
- The player moves sideways automatically.
- Obstacles appear in the path, requiring the player to jump over them.
- Collision detection determines if the player hits an obstacle.
- Particle system could be used for visual effects like jump trails, explosions, or obstacle collisions.
 
Controls:
- Spacebar to Jump.

Features:
- Obstacle Spawning System: Obstacles appear at different intervals to challenge the player.
- Particle System used for:
             - Player Death
             - Dust effects on running
- Implemented animations for running and death of the player.

ks

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